Binary Tree Algorithm for 2D Bin Packing
This project is a javascript experiment to write a binary tree based
bin packing algorithm that is suitable for generating
CSS sprites.
NodeJS demo
Note: the node demo is quick and dirty. Npm support, test suite coming soon...
Clone this repository:
git clone https://github.com/jsmarkus/node-bin-packing
See usage example: https://github.com/jsmarkus/node-bin-packing/blob/master/node-test.js
Run the demo:
node node-test.js
Demo
Clone this repository
git clone https://github.com/jsmarkus/node-bin-packing
View the index.html file in your favorite browser for examples of algorithm in use with lots of configurable options.
Usage
If you want to use this in your own javascript projects, you need something like this:
<script src='packer.growing.js'></script>
<script>
var packer = new Packer(1000, 1000); // or: new GrowingPacker();
var blocks = [
{ w: 100, h: 100 },
{ w: 100, h: 100 },
{ w: 80, h: 80 },
{ w: 80, h: 80 },
etc
etc
];
blocks.sort(function(a,b) { return (b.h < a.h); }); // sort inputs for best results
packer.fit(blocks);
for(var n = 0 ; n < blocks.length ; n++) {
var block = blocks[n];
if (block.fit) {
DrawRectangle(block.fit.x, block.fit.y, block.w, block.h);
}
}
</script>
See source code comments for more details.
License
See LICENSE file.
If you have any ideas, feedback, requests or bug reports, you can reach me at
jake@codeincomplete.com, or via
my website: Code inComplete