glsl-shader-name

Extract a shader's name from its source

MIT 1 个版本
安装
npm install glsl-shader-name
yarn add glsl-shader-name
pnpm add glsl-shader-name
bun add glsl-shader-name
README

glsl-shader-name

stable

Extract a shader's name from its source, as specified in @spite's ShaderEditorExtension.

// in plaintext:
#define SHADER_NAME hello world

// or for non-ASCII characters using base64:
#define SHADER_NAME_B64 aGVsbG8gd29ybGQ=

This is a simple pattern for identifying otherwise anonymous shaders in GLSL tooling.

Usage

NPM

name = shaderName(src)

Retrieves the shader name from a GLSL source string src. You may also pass in a list of tokens generated by glsl-tokenizer.

Contributing

See stackgl/contributing for details.

License

MIT. See LICENSE.md for details.

版本列表
1.0.0 2015-06-25