glsl-token-descope@1.0.1
"Descope" an array of GLSL tokens such that they can be safely inlined alongside within another shader without causing any global variable conflicts.
MIT
2015-01-04
安装 (1.0.1)
npm install glsl-token-descope@1.0.1
yarn add glsl-token-descope@1.0.1
pnpm add glsl-token-descope@1.0.1
bun add glsl-token-descope@1.0.1
dependencies (4)
| 包名 | 版本要求 |
|---|---|
| glsl-token-assignments | ^2.0.0 |
| glsl-token-depth | ^1.1.0 |
| glsl-token-properties | ^1.0.0 |
| glsl-token-scope | ^1.1.0 |
devDependencies (6)
| 包名 | 版本要求 |
|---|---|
| 6to5 | ^2.5.0 |
| chalk | ^0.5.1 |
| glsl-token-string | ^1.0.0 |
| glsl-tokenizer | git://github.com/stackgl/glsl-tokenizer#2.0.0 |
| tap-spec | ^2.1.2 |
| tape | ^3.0.3 |